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Office VR

Game Design, UX, Developer, Art

Mondays, am I right? I designed this experience during a C# fundamentals boot camp. The task was to program a "hack-able" computer interface and add it to a VR environment. This is a play on the "office from hell" and I decided that the hackable computer should exist in a literal, demonic office. To complicate things further, the player has lobster hands. You may ask, "How am I supposed to type with Lobster hands?" And the answer is, not very well.

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